![]() Fixed the failure of child attribute completion in version 1.5.0 of the gameĦ. Support players' children, with uniform prefix and suffix for their names Ĥ. Support all children to grow up quickly ģ. Add one more cancel option after the start option Ģ. Fixed the problem when using rapid growth. Equipment levels can be set through the Spouse Sevice Settings screen Ģ. , and their names will be marked with prefixes. NPC from tavern maids, towns or villages will have very high attributes for growth and the skills will gets some initial values(<100) Added a combat history and combat statistics interface (The combat history only holds the last 20 pieces of information)ģ. Fixed the problem that creating an army when a child grew up would cause the game to flash backĢ. New Settlement Night Raid feature (you need to use it at night).ġ. Fixed a BUG where making the last member of a clan join through this MOD would result in not being able to pay wages, which would affect morale.ĥ. ![]() Adjusted the class attribute when recruiting unknown NPCs, from Lord to Wanderer (his original template will be bound to random Wanderer).ģ. ![]() ![]() Adjust the armor acquisition logic of the nameless NPC to ensure that equipment is required.Ģ. Fixed the interface refresh problem after clicking the divorce button.Ģ. Language: 简体中文, 繁體中文, English, Türkiye (Makine çevirisi)ġ. Support MainPlayer's children fast growth In the chat option with the prisoner, you can let him join MainPlayer's clan (idea from Rigmor) Ħ. Support ex-spouses get pregnancy with MainPlayer Ĥ. In chat options with companions (NPC), you can turn it become a spouse ģ. In the chat option with the prisoner, you can turn it becom a spouse Ģ. ![]()
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